

All the games are either abandonware, re-released on GOG with better support or readily available online. Impressions specialized in historical strategy games, and is most well known for its City Building Series, which include Caesar III, Pharaoh, and Zeus.Ī complete list of their games can be found here. Today it is succeeded by Tilted Mill Entertainment. He sold the company to Sierra Entertainment in 1995, which was then bought out by Cendant and eventually, Vivendi Universal (now known as Vivendi SA). A few of us I think regularly check for activity on the C3 and Pharaoh forums.Impressions Games was a video game developer founded by David Lester in the UK. There's a lot of fun to be had steadily improving your own designs.Īnd please don't hesitate to ask lots of questions on the forum. Oh yes, and I'd strongly recommend not looking up any sort of optimal city layout designs. So I think a good idea is to play 5 or 6 levels, and then look at this FAQ:

Typically you'll learn these as you go along, but after almost two decades I recently discovered some important ones that I did not know about. If you are wondering about how to approach the game: there are several finer points on how the mechanics work that have notable ingame ramifications if you don't understand them. The monuments is another thing you're going to miss going from Pharaoh to C3. The whole farming system has been reworked to use the Nile's floodplains, and of course, you get to slowly build awesome monuments on several levels. And not that it is the only big difference between the two. Not that C3 is frustrating without those features mind you, it's simply something you have to factor in your city's design. On the flipside, they're going to feel like a godsend going from C3 to Pharoah. Trust me, you're almost not going to want to play C3 after Pharoah once you realise you don't have access to those features anymore.

Also, you don't have roadblocks to restrict walkers to certain areas (well, except for the large gatehouse which you have in most levels which does the same thing). Specifically you can't tell warehouses how much of each good to keep, and you can't tell markets what and what not to sell. Kinda paradoxically, in large that is because certain mechanics in Caesar 3 are less complex than in Pharoah. And like Shukaku says, trying out Caesar 3 after Pharaoh will be difficult. It's as fun, the cities look just as cool (see attached screenshots - reduced quality due to size), and it has got a cool Asterix&Obelix-ish Roman vibe going that I love. I'm currently doing a full playthrough of Caesar 3 myself. I'd say Caesar 3 and/or Pharaoh first, with their (to me) cooler historical atmosphere, and then if you want more, Zeus and Poseidon.īetween Caesar 3 and Pharaoh, I'd say say start with Caesar 3.
